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  3. Divine Destiny
Divine Destiny
starter

Divine Destiny

Effect

At the start of each combat, gain ◆◆◆◆◆◆.

Starter Relics

  • Black Blood
    Black Blood At the end of combat, heal 12 HP.
  • Bound Phylactery
    Bound Phylactery At the start of your turn, Summon 1.
  • Burning Blood
    Burning Blood At the end of combat, heal 6 HP.
  • Cracked Core
    Cracked Core At the start of each combat, Channel 1 Lightning.
  • Divine Right
    Divine Right At the start of each combat, gain ◆◆◆.
  • Infused Core
    Infused Core At the start of each combat, Channel 3 Lightning.

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