22 enchantments

22 enchantments shown

  • Corrupted

    Corrupted

    Deal 50% more damage, but lose 2 HP.

  • Glam

    Glam

    This card has Replay once per combat.

  • Goopy

    Goopy

    This card gains Exhaust. When played, permanently increase this card's Block by 1.

  • Imbued

    Imbued

    This card is played automatically at the start of each combat.

  • Inky

    Inky

    This card deals 2 additional damage and applies 1 Weak.

  • Momentum

    Momentum

    Increase this card's attack damage by X this combat when played.

  • Nimble

    Nimble

    Increases Block gained from this card by 0.

  • Perfect Fit

    Perfect Fit

    Whenever this would be shuffled into your Draw Pile, place it on the top instead.

  • Royally Approved

    Royally Approved

    This card has Innate and Retain.

  • Slither

    Slither

    When you draw this card, randomize its cost from 0 to 3.

  • Slumbering Essence

    Slumbering Essence

    If this card is in your hand at the end of turn, reduce its cost by 1 until it is played.

  • Soul's Power

    Soul's Power

    This card loses Exhaust.

  • Sown

    Sown

    The first time you play this card each combat, gain X●.

  • Spiral

    Spiral

    This card gains Replay 1.

  • Steady

    Steady

    This card gains Retain.

  • Vigorous

    Vigorous

    The first time this card is played, it deals 0 additional damage.