Living Shield
Monster

Living Shield

HP 55 · Moves 2

Battle Start Effects

  • self gains Rampart 25

Pattern Summary

  • OpeningShield Slam -> Loop start
  • LoopSmash
  • Conditional branchesFrom: Shield Slam / If Get Ally Count() > 0 -> Shield Slam / If Get Ally Count() == 0 -> Smash

Move Table

MoveTypeIntentEffect
Shield SlamAttack
Attack 6
No extra effect
SmashAttack
Attack 16 (18 on A+)Buff
self gains Strength 3